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Scene

Struct Scene 

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pub struct Scene {
Show 27 fields pub path: PathBuf, pub files: BTreeMap<PathBuf, [u8; 32]>, pub library: Library, pub fallback: Option<String>, pub meshes: BTreeMap<String, SceneMesh>, pub objects: Vec<Object>, pub sun: Option<Sun>, pub sky: Option<SceneSky>, pub haze: Option<Haze>, pub movers: BTreeMap<String, Mover>, pub lights: BTreeMap<String, Light>, pub emitters: BTreeMap<String, Emitter>, pub camera: Option<Camera>, pub finish: Option<Finish>, pub trace: TraceSettings, pub contents: BTreeMap<String, Content>, pub texts: BTreeMap<String, Text>, pub plates: Option<Plates>, pub physics: Option<Physics>, pub bodies: BTreeMap<String, Body>, pub body_layers: BTreeMap<String, String>, pub characters: BTreeMap<String, Character>, pub animations: BTreeMap<String, Animation>, pub triggers: BTreeMap<String, Trigger>, pub layers: BTreeMap<String, Vec<String>>, pub sounds: BTreeMap<String, Sound>, pub warnings: Vec<SceneError>,
}

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§path: PathBuf§files: BTreeMap<PathBuf, [u8; 32]>§library: Library§fallback: Option<String>§meshes: BTreeMap<String, SceneMesh>§objects: Vec<Object>§sun: Option<Sun>§sky: Option<SceneSky>§haze: Option<Haze>§movers: BTreeMap<String, Mover>§lights: BTreeMap<String, Light>§emitters: BTreeMap<String, Emitter>§camera: Option<Camera>§finish: Option<Finish>§trace: TraceSettings§contents: BTreeMap<String, Content>§texts: BTreeMap<String, Text>§plates: Option<Plates>§physics: Option<Physics>§bodies: BTreeMap<String, Body>§body_layers: BTreeMap<String, String>§characters: BTreeMap<String, Character>§animations: BTreeMap<String, Animation>§triggers: BTreeMap<String, Trigger>§layers: BTreeMap<String, Vec<String>>§sounds: BTreeMap<String, Sound>§warnings: Vec<SceneError>

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impl Scene

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pub fn dynamic(&self, index: usize) -> bool

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pub fn dynamic_names(&self) -> BTreeSet<String>

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pub fn static_subset(&self) -> Scene

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impl Scene

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pub fn empty() -> Self

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pub fn open(path: impl AsRef<Path>) -> Result<Self, SceneError>

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pub fn open_at(path: impl AsRef<Path>, hour: f64) -> Result<Self, SceneError>

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pub fn sun_or_dark(&self) -> Sun

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pub fn physics_or_default(&self) -> Physics

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pub fn camera_or_default(&self) -> Camera

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pub fn environment(&self) -> Environment

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pub fn object(&self, name: &str) -> Option<&Object>

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pub fn draws(&self) -> Draws

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pub fn diff(&self, newer: &Scene) -> SceneDiff

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pub fn animated(&self) -> bool

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pub fn posed(&self, camera: &Camera, time: f32) -> Vec<Matrix> ⓘ

Trait Implementations§

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impl Clone for Scene

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fn clone(&self) -> Scene

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Scene

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Scene

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fn default() -> Scene

Returns the “default value” for a type. Read more
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impl PartialEq for Scene

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fn eq(&self, other: &Scene) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Scene

Auto Trait Implementations§

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impl Freeze for Scene

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impl RefUnwindSafe for Scene

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impl Send for Scene

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impl Sync for Scene

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impl Unpin for Scene

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impl UnsafeUnpin for Scene

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impl UnwindSafe for Scene

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

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impl<T> WasmNotSync for T
where T: Sync,