pub struct Painter { /* private fields */ }Implementations§
Source§impl Painter
impl Painter
pub fn new( gpu: Gpu, scene: Option<&Scene>, config: &Config, window: Size, ) -> Result<Self, String>
pub fn wait_for_frames(&mut self, waits: bool)
pub fn renderer(&self) -> &Renderer
pub fn renderer_mut(&mut self) -> &mut Renderer
pub fn staged(&self) -> Option<&Staged>
pub fn text(&self) -> Option<&TextEngine>
pub fn glyph_pages(&self) -> &GlyphPages
pub fn prompt_quads(&self) -> &[PromptQuads]
pub fn upscale(&self) -> &Upscale
pub fn warm( &mut self, driver: &mut Driver, format: TextureFormat, pass: u32, elapsed: f64, budget: f64, ) -> Result<Warming, String>
pub fn draw( &mut self, driver: &mut Driver, output: &TextureView, format: TextureFormat, ) -> Result<Option<Drawn>, String>
Auto Trait Implementations§
impl !Freeze for Painter
impl !RefUnwindSafe for Painter
impl Send for Painter
impl !Sync for Painter
impl Unpin for Painter
impl UnsafeUnpin for Painter
impl !UnwindSafe for Painter
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