#[repr(C)]pub struct EffectFrame {Show 18 fields
pub view_proj: [[f32; 4]; 4],
pub eye: [f32; 4],
pub right: [f32; 4],
pub up: [f32; 4],
pub forward: [f32; 4],
pub lens: [f32; 4],
pub sun: [f32; 4],
pub sun_color: [f32; 4],
pub extent: [f32; 4],
pub volume_lo: [f32; 4],
pub volume_hi: [f32; 4],
pub volume_color: [f32; 4],
pub volume_control: [f32; 4],
pub room_light: [f32; 4],
pub room_shape: [f32; 4],
pub room_lo: [f32; 4],
pub room_hi: [f32; 4],
pub plume: Plume,
}Fields§
§view_proj: [[f32; 4]; 4]§eye: [f32; 4]§right: [f32; 4]§up: [f32; 4]§forward: [f32; 4]§lens: [f32; 4]§sun: [f32; 4]§sun_color: [f32; 4]§extent: [f32; 4]§volume_lo: [f32; 4]§volume_hi: [f32; 4]§volume_color: [f32; 4]§volume_control: [f32; 4]§room_light: [f32; 4]§room_shape: [f32; 4]§room_lo: [f32; 4]§room_hi: [f32; 4]§plume: PlumeImplementations§
Source§impl EffectFrame
impl EffectFrame
pub fn new(width: u32, height: u32, time: f32, seed: u32) -> Self
pub fn set_volume( &mut self, kind: VolumeKind, lo: [f32; 3], hi: [f32; 3], color: [f32; 3], density: f32, anisotropy: f32, )
pub fn scale_time(&mut self, scale: f32)
pub fn set_room_haze(&mut self, haze: RoomHaze)
Trait Implementations§
Source§impl Clone for EffectFrame
impl Clone for EffectFrame
Source§fn clone(&self) -> EffectFrame
fn clone(&self) -> EffectFrame
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EffectFrame
impl Debug for EffectFrame
impl Copy for EffectFrame
impl Pod for EffectFrame
Auto Trait Implementations§
impl Freeze for EffectFrame
impl RefUnwindSafe for EffectFrame
impl Send for EffectFrame
impl Sync for EffectFrame
impl Unpin for EffectFrame
impl UnsafeUnpin for EffectFrame
impl UnwindSafe for EffectFrame
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