pub struct ActionState {
pub held: bool,
pub pressed: bool,
pub released: bool,
pub repeated: bool,
pub held_steps: u32,
pub value: f32,
pub vector: [f32; 2],
}Fields§
§held: bool§pressed: bool§released: bool§repeated: bool§held_steps: u32§value: f32§vector: [f32; 2]Implementations§
Trait Implementations§
Source§impl Clone for ActionState
impl Clone for ActionState
Source§fn clone(&self) -> ActionState
fn clone(&self) -> ActionState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ActionState
impl Debug for ActionState
Source§impl Default for ActionState
impl Default for ActionState
Source§fn default() -> ActionState
fn default() -> ActionState
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for ActionState
impl<'de> Deserialize<'de> for ActionState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for ActionState
impl PartialEq for ActionState
Source§fn eq(&self, other: &ActionState) -> bool
fn eq(&self, other: &ActionState) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for ActionState
impl Serialize for ActionState
impl Copy for ActionState
impl StructuralPartialEq for ActionState
Auto Trait Implementations§
impl Freeze for ActionState
impl RefUnwindSafe for ActionState
impl Send for ActionState
impl Sync for ActionState
impl Unpin for ActionState
impl UnsafeUnpin for ActionState
impl UnwindSafe for ActionState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.