pub struct ActionSpec {
pub name: String,
pub kind: ActionKind,
pub context: String,
pub dead_zone: f32,
pub repeat: Option<Repeat>,
pub keyboard: Vec<Binding>,
pub gamepad: Vec<Binding>,
}Fields§
§name: String§kind: ActionKind§context: String§dead_zone: f32§repeat: Option<Repeat>§keyboard: Vec<Binding>§gamepad: Vec<Binding>Implementations§
Source§impl ActionSpec
impl ActionSpec
pub fn digital(name: &str) -> Self
pub fn axis(name: &str) -> Self
pub fn stick(name: &str) -> Self
pub fn context(self, context: &str) -> Self
pub fn dead_zone(self, dead_zone: f32) -> Self
pub fn repeat(self, delay: u32, interval: u32) -> Self
pub fn key(self, binding: Binding) -> Self
pub fn pad(self, binding: Binding) -> Self
Trait Implementations§
Source§impl Clone for ActionSpec
impl Clone for ActionSpec
Source§fn clone(&self) -> ActionSpec
fn clone(&self) -> ActionSpec
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ActionSpec
impl Debug for ActionSpec
Source§impl PartialEq for ActionSpec
impl PartialEq for ActionSpec
Source§fn eq(&self, other: &ActionSpec) -> bool
fn eq(&self, other: &ActionSpec) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ActionSpec
Auto Trait Implementations§
impl Freeze for ActionSpec
impl RefUnwindSafe for ActionSpec
impl Send for ActionSpec
impl Sync for ActionSpec
impl Unpin for ActionSpec
impl UnsafeUnpin for ActionSpec
impl UnwindSafe for ActionSpec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.