pub struct GpuProfiler { /* private fields */ }Implementations§
Source§impl GpuProfiler
impl GpuProfiler
pub fn new(device: &Device, queue: &Queue) -> Self
pub fn read_slots(&self) -> usize
pub fn in_flight(&self) -> usize
pub fn dropped(&self) -> u64
pub fn pass(&mut self, label: impl Into<String>) -> Option<u32>
pub fn marks_supported(&self) -> bool
pub fn mark(&mut self, encoder: &mut CommandEncoder, label: impl Into<String>)
pub fn compute_writes( &self, index: Option<u32>, ) -> Option<ComputePassTimestampWrites<'_>>
pub fn render_writes( &self, index: Option<u32>, ) -> Option<RenderPassTimestampWrites<'_>>
pub fn finish(&mut self, encoder: &mut CommandEncoder) -> Option<usize>
pub fn finish_frame( &mut self, encoder: &mut CommandEncoder, frame: u64, ) -> Option<usize>
pub fn submitted(&mut self, slot: usize)
pub fn collect(&mut self, device: &Device) -> Vec<Vec<PassTiming>>
pub fn collect_frames(&mut self, device: &Device) -> Vec<FrameTimings>
pub fn gather(&mut self) -> Vec<FrameTimings>
Auto Trait Implementations§
impl Freeze for GpuProfiler
impl !RefUnwindSafe for GpuProfiler
impl Send for GpuProfiler
impl Sync for GpuProfiler
impl Unpin for GpuProfiler
impl UnsafeUnpin for GpuProfiler
impl !UnwindSafe for GpuProfiler
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