pub struct FrameStats { /* private fields */ }Implementations§
Source§impl FrameStats
impl FrameStats
pub fn new() -> Self
pub fn with_window(window: usize) -> Self
pub fn set_size(&mut self, width: u32, height: u32)
pub fn set_renderer(&mut self, renderer: &str)
pub fn record_frame( &mut self, frame_ms: f64, interval_ms: f64, gpu_ms: impl Into<Option<f64>>, passes: &[PassTiming], )
pub fn snapshot(&self) -> FrameStatsSnapshot
Trait Implementations§
Auto Trait Implementations§
impl Freeze for FrameStats
impl RefUnwindSafe for FrameStats
impl Send for FrameStats
impl Sync for FrameStats
impl Unpin for FrameStats
impl UnsafeUnpin for FrameStats
impl UnwindSafe for FrameStats
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.