Struct ScreenPolicy
pub struct ScreenPolicy {
pub deck: Vec<Aspect>,
pub desktop: Vec<Aspect>,
pub tolerance: f64,
pub bars: [f32; 4],
pub backdrop: bool,
pub layout_height: u32,
pub layout_width: Option<u32>,
pub safe: PerDevice<Inset>,
pub ui_scale: PerDevice<f32>,
}Fields§
§deck: Vec<Aspect>§desktop: Vec<Aspect>§tolerance: f64§bars: [f32; 4]§backdrop: bool§layout_height: u32§layout_width: Option<u32>§safe: PerDevice<Inset>§ui_scale: PerDevice<f32>Implementations§
§impl ScreenPolicy
impl ScreenPolicy
pub fn from_toml(text: &str) -> Result<ScreenPolicy, PolicyError>
pub fn from_table( table: &Map<String, Value>, ) -> Result<ScreenPolicy, PolicyError>
pub fn validate(&self) -> Result<(), PolicyError>
pub fn aspects(&self, device: Device) -> &[Aspect]
pub fn fit(&self, device: Device, window: Size) -> Option<ScreenReport>
§impl ScreenPolicy
impl ScreenPolicy
pub fn layout_size(&self, ratio: f64) -> Option<Size>
Trait Implementations§
§impl Clone for ScreenPolicy
impl Clone for ScreenPolicy
§fn clone(&self) -> ScreenPolicy
fn clone(&self) -> ScreenPolicy
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for ScreenPolicy
impl Debug for ScreenPolicy
§impl Default for ScreenPolicy
impl Default for ScreenPolicy
§fn default() -> ScreenPolicy
fn default() -> ScreenPolicy
Returns the “default value” for a type. Read more
§impl PartialEq for ScreenPolicy
impl PartialEq for ScreenPolicy
impl StructuralPartialEq for ScreenPolicy
Auto Trait Implementations§
impl Freeze for ScreenPolicy
impl RefUnwindSafe for ScreenPolicy
impl Send for ScreenPolicy
impl Sync for ScreenPolicy
impl Unpin for ScreenPolicy
impl UnsafeUnpin for ScreenPolicy
impl UnwindSafe for ScreenPolicy
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