pub struct Painter { /* private fields */ }Implementations§
Source§impl Painter
impl Painter
pub fn new( gpu: &Gpu, format: TextureFormat, options: RendererOptions, ) -> Painter
pub fn renderer(&mut self) -> &mut Renderer
pub fn paint( &mut self, gpu: &Gpu, view: &TextureView, screen: &ScreenDescriptor, textures: &TexturesDelta, primitives: &[ClippedPrimitive], ground: Color32, )
Auto Trait Implementations§
impl Freeze for Painter
impl !RefUnwindSafe for Painter
impl Send for Painter
impl Sync for Painter
impl Unpin for Painter
impl UnsafeUnpin for Painter
impl !UnwindSafe for Painter
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