pub struct Audio {
pub stats: Stats,
/* private fields */
}Fields§
§stats: StatsImplementations§
Source§impl Audio
impl Audio
pub fn off() -> Audio
pub fn device() -> Audio
pub fn with_opener(opener: Opener) -> Audio
pub fn muted(&self) -> bool
pub fn set_muted(&mut self, muted: bool)
pub fn available(&self) -> bool
pub fn has_device(&self) -> bool
pub fn streaming(&self) -> bool
pub fn begin(&mut self, log: &mut Log) -> (u32, u16)
pub fn push(&mut self, samples: &[f32])
pub fn advance(&mut self, session: &mut PlaySession)
pub fn pause(&mut self, session: &mut PlaySession)
pub fn abandon(&mut self)
pub fn resume(&mut self)
pub fn step(&mut self, session: &mut PlaySession)
pub fn stop(&mut self, session: &mut PlaySession)
pub fn line(&self) -> Option<String>
Auto Trait Implementations§
impl Freeze for Audio
impl !RefUnwindSafe for Audio
impl !Send for Audio
impl !Sync for Audio
impl Unpin for Audio
impl UnsafeUnpin for Audio
impl !UnwindSafe for Audio
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impl<S> FromSample<S> for S
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impl<T> Instrument for T
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