pub struct PersonTuning {
pub eye: Vec3,
pub yaw: f32,
pub pitch: f32,
pub mouse: f32,
pub stick: f32,
pub invert_x: bool,
pub invert_y: bool,
pub smoothing: f32,
pub pitch_range: [f32; 2],
pub bob: Option<Bob>,
pub third: Option<Third>,
pub handover: f32,
}Fields§
§eye: Vec3§yaw: f32§pitch: f32§mouse: f32§stick: f32§invert_x: bool§invert_y: bool§smoothing: f32§pitch_range: [f32; 2]§bob: Option<Bob>§third: Option<Third>§handover: f32Trait Implementations§
Source§impl Clone for PersonTuning
impl Clone for PersonTuning
Source§fn clone(&self) -> PersonTuning
fn clone(&self) -> PersonTuning
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PersonTuning
impl Debug for PersonTuning
Source§impl Default for PersonTuning
impl Default for PersonTuning
Source§impl PartialEq for PersonTuning
impl PartialEq for PersonTuning
Source§fn eq(&self, other: &PersonTuning) -> bool
fn eq(&self, other: &PersonTuning) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PersonTuning
impl StructuralPartialEq for PersonTuning
Auto Trait Implementations§
impl Freeze for PersonTuning
impl RefUnwindSafe for PersonTuning
impl Send for PersonTuning
impl Sync for PersonTuning
impl Unpin for PersonTuning
impl UnsafeUnpin for PersonTuning
impl UnwindSafe for PersonTuning
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more