pub struct Skinned {
pub positions: Vec<[f32; 3]>,
pub normals: Vec<[f32; 3]>,
pub tangents: Vec<[f32; 4]>,
}Fields§
§positions: Vec<[f32; 3]>§normals: Vec<[f32; 3]>§tangents: Vec<[f32; 4]>Trait Implementations§
impl StructuralPartialEq for Skinned
Auto Trait Implementations§
impl Freeze for Skinned
impl RefUnwindSafe for Skinned
impl Send for Skinned
impl Sync for Skinned
impl Unpin for Skinned
impl UnsafeUnpin for Skinned
impl UnwindSafe for Skinned
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more