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skin

Function skin 

Source
pub fn skin(
    positions: &[[f32; 3]],
    normals: &[[f32; 3]],
    tangents: &[[f32; 4]],
    joints: &[[u16; 4]],
    weights: &[[f32; 4]],
    palette: &[Mat4],
) -> Result<Skinned, AnimError>