pub struct Geometry {
pub depth: Vec<f32>,
pub distance: Vec<f32>,
pub material: Vec<u32>,
pub normal: Vec<[f32; 3]>,
}Fields§
§depth: Vec<f32>§distance: Vec<f32>§material: Vec<u32>§normal: Vec<[f32; 3]>Auto Trait Implementations§
impl Freeze for Geometry
impl RefUnwindSafe for Geometry
impl Send for Geometry
impl Sync for Geometry
impl Unpin for Geometry
impl UnsafeUnpin for Geometry
impl UnwindSafe for Geometry
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