pub struct Atlas {
pub width: u32,
pub height: u32,
pub parts: Vec<Placed>,
pub base: Vec<Texture>,
pub normal: Vec<Texture>,
pub roughness: Vec<Texture>,
}Fields§
§width: u32§height: u32§parts: Vec<Placed>§base: Vec<Texture>§normal: Vec<Texture>§roughness: Vec<Texture>Implementations§
Source§impl Atlas
impl Atlas
pub fn pages(&self) -> u32
pub fn pages_of(&self, kind: Kind) -> &[Texture]
pub fn schema(&self) -> u64
pub fn transform(&self, part: &Placed) -> [f32; 4]
pub fn compressed(&self) -> bool
pub fn compress(&self) -> Result<Self, String>
pub fn decode(&self) -> Self
pub fn vram_bytes(&self) -> u64
pub fn decoded_vram_bytes(&self) -> u64
pub fn part_bytes(&self, part: &Placed) -> u64
Trait Implementations§
impl Eq for Atlas
impl StructuralPartialEq for Atlas
Auto Trait Implementations§
impl Freeze for Atlas
impl RefUnwindSafe for Atlas
impl Send for Atlas
impl Sync for Atlas
impl Unpin for Atlas
impl UnsafeUnpin for Atlas
impl UnwindSafe for Atlas
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impl<T> CloneToUninit for Twhere
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