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SteamApi

Trait SteamApi 

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pub trait SteamApi {
Show 41 methods // Required methods fn run_callbacks(&mut self) -> Vec<Event>; fn shutdown(&mut self); fn unlock(&mut self, name: &str) -> Result<(), Error>; fn achieved(&self, name: &str) -> Result<bool, Error>; fn store(&mut self) -> Result<(), Error>; fn clear(&mut self, name: &str) -> Result<(), Error>; fn stat_i32(&self, name: &str) -> Result<i32, Error>; fn set_stat_i32(&mut self, name: &str, value: i32) -> Result<(), Error>; fn stat_f32(&self, name: &str) -> Result<f32, Error>; fn set_stat_f32(&mut self, name: &str, value: f32) -> Result<(), Error>; fn write(&mut self, name: &str, bytes: &[u8]) -> Result<(), Error>; fn read(&self, name: &str) -> Result<Vec<u8>, Error>; fn exists(&self, name: &str) -> Result<bool, Error>; fn delete(&mut self, name: &str) -> Result<(), Error>; fn quota(&self) -> Result<Quota, Error>; fn set_presence(&mut self, key: &str, value: &str) -> Result<(), Error>; fn clear_presence(&mut self, key: &str) -> Result<(), Error>; fn me(&self) -> Result<User, Error>; fn server_time(&self) -> Result<Option<u64>, Error>; fn find_board(&mut self, name: &str) -> Result<Call, Error>; fn find_or_create_board( &mut self, name: &str, sort: Sort, display: Display, ) -> Result<Call, Error>; fn upload_score( &mut self, board: Board, score: i32, details: &[i32], upload: Upload, ) -> Result<Call, Error>; fn download_scores( &mut self, board: Board, range: Range, details: usize, ) -> Result<Call, Error>; fn share_file(&mut self, name: &str) -> Result<Call, Error>; fn attach_ugc(&mut self, board: Board, ugc: Ugc) -> Result<(), Error>; fn download_ugc(&mut self, ugc: Ugc) -> Result<Call, Error>; fn create_lobby( &mut self, kind: LobbyKind, max_members: u32, ) -> Result<Call, Error>; fn find_lobbies(&mut self, filter: &LobbyFilter) -> Result<Call, Error>; fn join_lobby(&mut self, lobby: Lobby) -> Result<Call, Error>; fn leave_lobby(&mut self, lobby: Lobby) -> Result<(), Error>; fn lobby_members(&self, lobby: Lobby) -> Result<Vec<User>, Error>; fn lobby_owner(&self, lobby: Lobby) -> Result<User, Error>; fn set_lobby_data( &mut self, lobby: Lobby, key: &str, value: &str, ) -> Result<(), Error>; fn lobby_data( &self, lobby: Lobby, key: &str, ) -> Result<Option<String>, Error>; fn invite_dialog(&mut self, lobby: Lobby) -> Result<(), Error>; fn launched(&mut self, args: &[String]) -> Option<Lobby>; fn send_message( &mut self, peer: User, channel: u32, bytes: &[u8], delivery: Delivery, ) -> Result<(), Error>; fn receive_messages( &mut self, channel: u32, max: usize, ) -> Result<Vec<Message>, Error>; fn accept_session(&mut self, peer: User) -> Result<(), Error>; // Provided methods fn sync(&mut self, achieved: &[&str]) -> Result<(), Error> { ... } fn upload_run( &mut self, board: Board, score: i32, details: &[i32], upload: Upload, run: Ugc, ) -> Result<Call, Error> { ... }
}

Required Methods§

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fn run_callbacks(&mut self) -> Vec<Event>

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fn shutdown(&mut self)

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fn unlock(&mut self, name: &str) -> Result<(), Error>

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fn achieved(&self, name: &str) -> Result<bool, Error>

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fn store(&mut self) -> Result<(), Error>

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fn clear(&mut self, name: &str) -> Result<(), Error>

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fn stat_i32(&self, name: &str) -> Result<i32, Error>

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fn set_stat_i32(&mut self, name: &str, value: i32) -> Result<(), Error>

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fn stat_f32(&self, name: &str) -> Result<f32, Error>

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fn set_stat_f32(&mut self, name: &str, value: f32) -> Result<(), Error>

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fn write(&mut self, name: &str, bytes: &[u8]) -> Result<(), Error>

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fn read(&self, name: &str) -> Result<Vec<u8>, Error>

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fn exists(&self, name: &str) -> Result<bool, Error>

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fn delete(&mut self, name: &str) -> Result<(), Error>

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fn quota(&self) -> Result<Quota, Error>

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fn set_presence(&mut self, key: &str, value: &str) -> Result<(), Error>

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fn clear_presence(&mut self, key: &str) -> Result<(), Error>

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fn me(&self) -> Result<User, Error>

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fn server_time(&self) -> Result<Option<u64>, Error>

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fn find_board(&mut self, name: &str) -> Result<Call, Error>

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fn find_or_create_board( &mut self, name: &str, sort: Sort, display: Display, ) -> Result<Call, Error>

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fn upload_score( &mut self, board: Board, score: i32, details: &[i32], upload: Upload, ) -> Result<Call, Error>

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fn download_scores( &mut self, board: Board, range: Range, details: usize, ) -> Result<Call, Error>

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fn share_file(&mut self, name: &str) -> Result<Call, Error>

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fn attach_ugc(&mut self, board: Board, ugc: Ugc) -> Result<(), Error>

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fn download_ugc(&mut self, ugc: Ugc) -> Result<Call, Error>

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fn create_lobby( &mut self, kind: LobbyKind, max_members: u32, ) -> Result<Call, Error>

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fn find_lobbies(&mut self, filter: &LobbyFilter) -> Result<Call, Error>

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fn join_lobby(&mut self, lobby: Lobby) -> Result<Call, Error>

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fn leave_lobby(&mut self, lobby: Lobby) -> Result<(), Error>

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fn lobby_members(&self, lobby: Lobby) -> Result<Vec<User>, Error>

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fn lobby_owner(&self, lobby: Lobby) -> Result<User, Error>

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fn set_lobby_data( &mut self, lobby: Lobby, key: &str, value: &str, ) -> Result<(), Error>

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fn lobby_data(&self, lobby: Lobby, key: &str) -> Result<Option<String>, Error>

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fn invite_dialog(&mut self, lobby: Lobby) -> Result<(), Error>

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fn launched(&mut self, args: &[String]) -> Option<Lobby>

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fn send_message( &mut self, peer: User, channel: u32, bytes: &[u8], delivery: Delivery, ) -> Result<(), Error>

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fn receive_messages( &mut self, channel: u32, max: usize, ) -> Result<Vec<Message>, Error>

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fn accept_session(&mut self, peer: User) -> Result<(), Error>

Provided Methods§

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fn sync(&mut self, achieved: &[&str]) -> Result<(), Error>

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fn upload_run( &mut self, board: Board, score: i32, details: &[i32], upload: Upload, run: Ugc, ) -> Result<Call, Error>

Implementors§