pub struct Shaded {Show 20 fields
pub base: [f32; 3],
pub roughness: f32,
pub metalness: f32,
pub specular: f32,
pub clearcoat: f32,
pub clearcoat_roughness: f32,
pub sheen: f32,
pub transmission: f32,
pub ior: f32,
pub dispersion: f32,
pub thickness: f32,
pub subsurface: f32,
pub subsurface_tint: [f32; 3],
pub absorption: f32,
pub thin_film: f32,
pub thin_film_ior: f32,
pub thin_film_amount: f32,
pub emission: [f32; 3],
pub fresnel_power: f32,
pub normal: [f32; 3],
}Fields§
§base: [f32; 3]§roughness: f32§metalness: f32§specular: f32§clearcoat: f32§clearcoat_roughness: f32§sheen: f32§transmission: f32§ior: f32§dispersion: f32§thickness: f32§subsurface: f32§subsurface_tint: [f32; 3]§absorption: f32§thin_film: f32§thin_film_ior: f32§thin_film_amount: f32§emission: [f32; 3]§fresnel_power: f32§normal: [f32; 3]Implementations§
Trait Implementations§
impl Copy for Shaded
impl StructuralPartialEq for Shaded
Auto Trait Implementations§
impl Freeze for Shaded
impl RefUnwindSafe for Shaded
impl Send for Shaded
impl Sync for Shaded
impl Unpin for Shaded
impl UnsafeUnpin for Shaded
impl UnwindSafe for Shaded
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more