pub struct Cache { /* private fields */ }Implementations§
Source§impl Cache
impl Cache
pub fn new() -> Self
pub fn len(&self) -> usize
pub fn is_empty(&self) -> bool
pub fn get(&self, handle: Handle) -> Option<&Asset>
pub fn digest(&self, handle: Handle) -> Option<[u8; 32]>
pub fn load_mesh(&mut self, bytes: &[u8]) -> Result<Handle, String>
pub fn load_mesh_from( &mut self, source: &Source, name: &str, ) -> Result<Handle, String>
pub fn load_png(&mut self, bytes: &[u8]) -> Result<Handle, String>
pub fn load_rgba16( &mut self, bytes: &[u8], width: u32, height: u32, space: ColorSpace, ) -> Result<Handle, String>
pub fn load_sky(&mut self, bytes: &[u8]) -> Result<Handle, String>
pub fn load_font(&mut self, bytes: &[u8]) -> Result<Handle, String>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Cache
impl RefUnwindSafe for Cache
impl Send for Cache
impl Sync for Cache
impl Unpin for Cache
impl UnsafeUnpin for Cache
impl UnwindSafe for Cache
Blanket Implementations§
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T: Any,
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