pub struct Sound {
pub file: PathBuf,
pub bytes: Arc<Vec<u8>>,
pub hash: [u8; 32],
pub volume: f32,
pub pan: f32,
pub looping: bool,
pub cue: Cue,
pub object: Option<String>,
}Fields§
§file: PathBuf§bytes: Arc<Vec<u8>>§hash: [u8; 32]§volume: f32§pan: f32§looping: bool§cue: Cue§object: Option<String>Trait Implementations§
impl StructuralPartialEq for Sound
Auto Trait Implementations§
impl Freeze for Sound
impl RefUnwindSafe for Sound
impl Send for Sound
impl Sync for Sound
impl Unpin for Sound
impl UnsafeUnpin for Sound
impl UnwindSafe for Sound
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