pub struct FrameStats { /* private fields */ }Implementations§
Source§impl FrameStats
impl FrameStats
pub fn off() -> Self
pub fn from_env() -> Self
pub fn from_value(value: Option<&OsStr>) -> Self
pub fn to_file(path: &Path) -> Result<Self>
pub fn set_device(&self, device: Option<Device>)
pub fn device(&self) -> Option<&'static str>
pub fn to_writer(out: Box<dyn Write + Send>, channel: usize) -> Self
pub fn measure() -> Self
pub fn enabled(&self) -> bool
pub fn writes(&self) -> bool
pub fn keep_recent(&self, frames: usize)
pub fn recent(&self) -> Vec<Sample>
pub fn hud_begin(&self)
pub fn hud_end(&self)
pub fn hud_begin_at(&self, now: Instant)
pub fn hud_end_at(&self, now: Instant)
pub fn frames(&self) -> u64
pub fn dropped(&self) -> u64
pub fn finish(&self)
pub fn sim_begin(&self)
pub fn sim_end(&self)
pub fn sim_begin_at(&self, now: Instant)
pub fn sim_end_at(&self, now: Instant)
pub fn begin(&self, kind: FrameKind)
pub fn begin_at(&self, kind: FrameKind, now: Instant)
pub fn discard(&self)
pub fn submitted(&self, frame: u64, size: [u32; 2])
pub fn submitted_at(&self, frame: u64, size: [u32; 2], now: Instant)
pub fn gpu(&self, frame: u64, milliseconds: f64)
Trait Implementations§
Source§impl Clone for FrameStats
impl Clone for FrameStats
Source§fn clone(&self) -> FrameStats
fn clone(&self) -> FrameStats
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FrameStats
impl Debug for FrameStats
Source§impl Default for FrameStats
impl Default for FrameStats
Source§fn default() -> FrameStats
fn default() -> FrameStats
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for FrameStats
impl RefUnwindSafe for FrameStats
impl Send for FrameStats
impl Sync for FrameStats
impl Unpin for FrameStats
impl UnsafeUnpin for FrameStats
impl UnwindSafe for FrameStats
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