pub struct Quality {Show 21 fields
pub resolution: u32,
pub lambda: f32,
pub blend: f32,
pub pcf_radius: f32,
pub normal_bias: f32,
pub slope_bias: f32,
pub depth_bias: f32,
pub caster_margin: f32,
pub receiver: Option<ReceiverBox>,
pub sun_radius_deg: f32,
pub blocker_taps: u32,
pub filter_taps: u32,
pub blocker_gathers: u32,
pub nearest_blocker: bool,
pub umbra_skip: bool,
pub lit_skip: bool,
pub blend_dither: bool,
pub layered: bool,
pub outer_scale: f32,
pub near_map: bool,
pub soft_offset: f32,
}Fields§
§resolution: u32§lambda: f32§blend: f32§pcf_radius: f32§normal_bias: f32§slope_bias: f32§depth_bias: f32§caster_margin: f32§receiver: Option<ReceiverBox>§sun_radius_deg: f32§blocker_taps: u32§filter_taps: u32§blocker_gathers: u32§nearest_blocker: bool§umbra_skip: bool§lit_skip: bool§blend_dither: bool§layered: bool§outer_scale: f32§near_map: bool§soft_offset: f32Implementations§
Trait Implementations§
impl Copy for Quality
impl StructuralPartialEq for Quality
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impl Freeze for Quality
impl RefUnwindSafe for Quality
impl Send for Quality
impl Sync for Quality
impl Unpin for Quality
impl UnsafeUnpin for Quality
impl UnwindSafe for Quality
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