pub struct Plates { /* private fields */ }Implementations§
Source§impl Plates
impl Plates
pub fn new( gpu: &Gpu, plate: &Plate, settings: PlateSettings, ) -> Result<Self, String>
pub fn with_kit( gpu: &Gpu, kit: &PlateKit, plate: &Plate, settings: PlateSettings, ) -> Result<Self, String>
pub fn info(&self) -> PlateInfo
pub fn hour(&self) -> f32
pub fn set_hour(&mut self, hour: f32)
pub fn blend(&self) -> (usize, usize, f32)
pub fn settings(&self) -> PlateSettings
pub fn set_settings(&mut self, settings: PlateSettings)
pub fn light(&self, toward_sun: [f32; 3]) -> (Matrix, f32)
pub fn encode( &mut self, live: &Frame, sun: (&Shadows, &Fit), reactive: &TextureView, encoder: &mut CommandEncoder, frame: &PlateFrame<'_>, profiler: Option<&mut GpuProfiler>, ) -> Result<bool, String>
Auto Trait Implementations§
impl Freeze for Plates
impl !RefUnwindSafe for Plates
impl Send for Plates
impl Sync for Plates
impl Unpin for Plates
impl UnsafeUnpin for Plates
impl !UnwindSafe for Plates
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