Structs§
- Batch
- Camera
- Frame
- Frame
Targets - Instance
- Instance
Surface - Mesh
Buffers - Mesh
Data - Mesh
Handle - Mesh
Stats - Opaque
Features - Opaque
Key - Scene
- Scene
Wind - Sun
Enums§
Constants§
Functions§
- ambient_
irradiance - batches
- card_
entries - card_
source - cascade_
entries - deform_
source - deformer_
entries - jitter_
matrix - lighting_
entries - multiply
- scene_
entries - shader_
source - shader_
source_ with - shadow_
batches - shadow_
entries - sky_
irradiance - static_
key - surface_
batches - transform
- transmission_
batches - velocity_
pixels - velocity_
uv