pub struct SteamPrecedence { /* private fields */ }Implementations§
Source§impl SteamPrecedence
impl SteamPrecedence
pub fn new() -> Self
pub fn from_env() -> Self
pub fn owned(self, list: &str) -> Self
pub fn xinput(self, on: bool) -> Self
pub fn is_active(&self) -> bool
pub fn hides(&self, info: &PadInfo) -> bool
pub fn set_active(&mut self, active: bool, events: &mut Vec<InputEvent>)
pub fn filter( &mut self, incoming: impl IntoIterator<Item = InputEvent>, events: &mut Vec<InputEvent>, )
Trait Implementations§
Source§impl Clone for SteamPrecedence
impl Clone for SteamPrecedence
Source§fn clone(&self) -> SteamPrecedence
fn clone(&self) -> SteamPrecedence
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SteamPrecedence
impl Debug for SteamPrecedence
Source§impl Default for SteamPrecedence
impl Default for SteamPrecedence
Source§fn default() -> SteamPrecedence
fn default() -> SteamPrecedence
Returns the “default value” for a type. Read more
Source§impl PartialEq for SteamPrecedence
impl PartialEq for SteamPrecedence
Source§fn eq(&self, other: &SteamPrecedence) -> bool
fn eq(&self, other: &SteamPrecedence) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Eq for SteamPrecedence
impl StructuralPartialEq for SteamPrecedence
Auto Trait Implementations§
impl Freeze for SteamPrecedence
impl RefUnwindSafe for SteamPrecedence
impl Send for SteamPrecedence
impl Sync for SteamPrecedence
impl Unpin for SteamPrecedence
impl UnsafeUnpin for SteamPrecedence
impl UnwindSafe for SteamPrecedence
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.