pub struct Display { /* private fields */ }Implementations§
Source§impl Display
impl Display
pub fn new(device: Device, settings: DisplaySettings) -> Self
pub fn device(&self) -> Device
pub fn settings(&self) -> &DisplaySettings
pub fn mode(&self) -> WindowMode
pub fn display_mode(&self) -> DisplayMode
pub fn display_mode_on(&self, monitors: &Monitors) -> DisplayMode
pub fn windowed_at(&self, monitors: &Monitors) -> Option<Point>
pub fn set_mode(&mut self, mode: WindowMode) -> Change
pub fn resized(&mut self, size: Size)
pub fn moved_to(&mut self, monitor: Option<String>)
pub fn placed(&mut self, monitor: Option<String>, position: Point)
pub fn plan( &self, platform: PlatformCaps, monitors: &Monitors, ) -> Result<ModePlan, PlanError>
pub fn apply( &self, platform: PlatformCaps, monitors: &Monitors, window: &mut impl WindowOps, ) -> Result<ModePlan, PlanError>
pub fn switch( &mut self, mode: WindowMode, platform: PlatformCaps, monitors: &Monitors, window: &mut impl WindowOps, ) -> Result<(Change, Option<ModePlan>), PlanError>
Trait Implementations§
impl Eq for Display
impl StructuralPartialEq for Display
Auto Trait Implementations§
impl Freeze for Display
impl RefUnwindSafe for Display
impl Send for Display
impl Sync for Display
impl Unpin for Display
impl UnsafeUnpin for Display
impl UnwindSafe for Display
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