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Shots

Struct Shots 

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pub struct Shots<const N: usize> { /* private fields */ }

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impl<const N: usize> Shots<N>

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pub fn new(capacity: usize) -> Self

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pub fn capacity(&self) -> usize

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pub fn len(&self) -> usize

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pub fn is_empty(&self) -> bool

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pub fn is_full(&self) -> bool

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pub fn spawn(&mut self, shot: Shot<N>) -> Option<ShotId>

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pub fn despawn(&mut self, id: ShotId) -> Option<Shot<N>>

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pub fn contains(&self, id: ShotId) -> bool

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pub fn get(&self, id: ShotId) -> Option<&Shot<N>>

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pub fn get_mut(&mut self, id: ShotId) -> Option<&mut Shot<N>>

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pub fn swept(&self, id: ShotId) -> Option<Span<N>>

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pub fn iter(&self) -> impl Iterator<Item = (ShotId, &Shot<N>)>

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pub fn step(&mut self, bounds: Span<N>) -> &[(ShotId, End)]

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pub fn ended(&self) -> &[(ShotId, End)]

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pub fn boxes<B: From<Span<N>>>(&self, ids: &mut Vec<ShotId>, boxes: &mut Vec<B>)

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pub fn resolve<B: Copy + Into<Span<N>>>( &mut self, ids: &[ShotId], hits: &[Hit], targets: &[B], accept: impl FnMut(ShotId, u32) -> bool, ) -> &[Strike<N>]

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pub fn clear(&mut self)

Trait Implementations§

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impl<const N: usize> Clone for Shots<N>

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fn clone(&self) -> Shots<N>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const N: usize> Debug for Shots<N>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<const N: usize> PartialEq for Shots<N>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<const N: usize> Eq for Shots<N>

Auto Trait Implementations§

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impl<const N: usize> Freeze for Shots<N>

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impl<const N: usize> RefUnwindSafe for Shots<N>

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impl<const N: usize> Send for Shots<N>

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impl<const N: usize> Sync for Shots<N>

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impl<const N: usize> Unpin for Shots<N>

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impl<const N: usize> UnsafeUnpin for Shots<N>

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impl<const N: usize> UnwindSafe for Shots<N>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.