pub fn plate_key(
view: &str,
camera: &PlateCamera,
recipe: &PlateRecipe,
sampling: &Sampling,
anchors: &[(f32, Scene)],
) -> Result<String, String>pub fn plate_key(
view: &str,
camera: &PlateCamera,
recipe: &PlateRecipe,
sampling: &Sampling,
anchors: &[(f32, Scene)],
) -> Result<String, String>